Guide EEE — motion studies

Idle-animation language for the live choose-your-guide carousel. Each study = the motion Cody implements on the real GLB.

Principle: idle motion is a breath, not a performance — one signature element moves per guide, slow periods (4–7s), nothing loops visibly hard. Specs under each study are lift-ready.
Cody construction-line redraw
cycle 6.0s · edges draw in sequence (stagger 70ms) · hold 2.4s · fade 0.6s · ease-in-out per edge
Sciency orbiting particles + spark
3 rings 60° apart · particle periods 4.2/5.4/6.6s (co-prime feel) · spark every ~5s: 1 particle flares ×2.2 brightness, 350ms decay
Crafty tiles re-tile
every 2.8s one tile fades out (300ms), re-enters at new slot+rotation (420ms, overshoot 1.06) · never two at once
Designee halo drift + constellation twinkle
halo rotates 360°/22s (continuous) · constellation orbs twinkle: random orb every 1.6s, alpha 0.55→1→0.55 over 900ms
Plexee strand flow + vertex pulse
energy flows outward along strands (dash-offset, 3.2s traverse, staggered) · tip-balls swell ×1.25 as pulse arrives · gold vertex breathes ×1.08 @ 4.5s